Many young people have – and will – continue to find plenty of time to invest in their favourite video games. In fact, some will even choose to make it a lifestyle choice and are able to play with anyone from around the world. Whether you’re in Birmingham or London, therapy rooms could prove to be an effective method of tackling gaming addiction.
The World Health Organization recognised gaming disorder for the first time as a mental health condition at the International Statistical Classification of Diseases and Related Health Problems, the BBC reports.
Dr Richard Graham, who is a lead technology addiction specialist at the Nightingale Hospital, commented: “It is significant because it creates the opportunity for more specialised services. It puts it on the map as something to take seriously.”
There is an important theme to Dr Graham’s remarks, especially in the way that gaming might not be taken seriously as an issue that relates to mental health. It’s easy to trivialise games as a boy’s hobby or something that only children play, but it has a far-reaching influence that most people would not give it credit for.
Case in point: the Daily Telegraph reported on how France forward Antoine Griezmann chose to celebrate his goal against Croatia in the World Cup final with the ‘Take the L’ dance from Epic Games’ popular Fortnite title.
No matter where you look, gaming’s influence continues to reach audiences across the world. Dr Graham added that while some people would disagree with it being labelled as a condition as it could “lead to confused parents whose children are just enthusiastic gamers”, it remains an important time to bring it to the forefront of conversations and help those who suffer from the addiction.